Scoundrel

A solo dungeon crawl with a standard deck — rebuilt as a browser game.

Health 20
Deck Remaining 0
Room Progress 0 / 3
Weapon Cap None

Current Room

Choose a card to resolve.

Equipped Weapon

No weapon equipped.

Adventure Log

Latest actions

Quick Rules

Classic loop
Clubs and spades are monsters. Hearts are healing potions. Diamonds are weapons. Resolve exactly 3 cards per room; the 4th carries into the next room. You may skip a room only before touching any card, and never twice in a row.