Descend with only your wits, a little health, and whatever weapons the dungeon deals you. This version keeps the classic card rules while pushing the presentation as far as possible in one self-contained HTML file.
Smooth card flips
Synthesized sound
Mobile friendly
No external assets
☠︎
Rogue solitaire
Scoundrel
Resolve 3 cards, carry 1 forward, and survive the whole deck.
Health20
Deck52
Room0 / 3
Weapon CapNone
Current Room
Choose a card to resolve.
The dungeon waits.
You may skip before touching any card.
Equipped Weapon
No weapon equipped.
Adventure Log
Latest actions
Quick Rules
Classic flow
Clubs and spades are monsters. Hearts are potions. Diamonds are weapons. Resolve exactly 3 cards per room; the untouched 4th card carries into the next room. You may skip a room only before taking any action, and never twice in a row.